Gaynor Larrigan|3D Artist
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Narrative House
Story telling through absent characters
This project is my final year honours project focusing on how absent characters can be used by environmental artists to create narrative. The final deliverable is a game consisting of three levels which the user can switch between to discover story assets that tie in to an authored narrative. Download is available here: 
https://zbsgaming.itch.io/narrative-house​

Development Images
The images below show the modular house kit, various stages of development, and the meshes created for the project 
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Construction Notes
The following documentation shows how the game was constructed, detailing how story elements were decided upon and how technical challenges were addressed (some pages have been omitted for privacy)
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