Hallway - 3D Environment
A personal project presented in UE5. This was an exploration of possible workflows using Substance Designer and ZBrush to create meshes for UE5 utilising the nanite feature. Alongside the exploration of this pipeline I also wanted to push and improve my Substance Designer skills
A personal project presented in UE5. This was an exploration of possible workflows using Substance Designer and ZBrush to create meshes for UE5 utilising the nanite feature. Alongside the exploration of this pipeline I also wanted to push and improve my Substance Designer skills